6-Hour Program

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Overview

Why You Should Attend

Join our experienced faculty as they explore the unique and cutting-edge legal issues arising out of the convergence of technology and entertainment.

What You Will Learn

  • Podcasts at the crossroads and in the crosshairs: Developments and legal issues
  • Ethical concerns for lawyers arising in the digital world and with the growth of paperless transactions
  • Video games, Web 3.0 and the Metaverse 3.0 - Exploring the multitude of developing issues.
  • Music catalog sales, valuations and their future effects
  • Growing Realm of Online Gambling – Exploring opportunities, challenges, and the legal landscape
  • NFTs – New developments and expanding legal issues  

Special Feature

  • Earn one hour of Ethics credit!

Who Should Attend

This program is targeted towards in-house counsel, law firm attorneys, and allied professionals who work in or with technology, the Internet, games, news, sports, virtual reality, television, radio, video, film, entertainment, interactive media, or telecommunications; and attorneys who practice in copyright, trademark, licensing, merchandising, advertising, or litigation.

 

Program Level: Overview

Intended Audience: In-house counsel, law firm attorneys, and allied professionals who work in or with technology, the Internet, games, news, sports, virtual reality, television, radio, video, film, entertainment, interactive media, or telecommunications; and attorneys who practice in copyright, trademark, licensing, merchandising, advertising or litigation.

Prerequisites: An interest in the legal issues posed by convergence of technology and entertainment.

Advanced Preparation: None

Industries

Credit Details