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James Alan Cook

James Alan Cook

Law Office of James Alan Cook

Palo Alto, CA, USA


James Alan Cook has been an attorney and executive in the interactive entertainment and personal computer industries for more than 30 years.

Jamie is currently in private practice in Palo Alto, CA, providing legal services regarding transactional intellectual property matters, including the development, production, licensing and acquisition of content and technologies relating to interactive entertainment, social media, online communities, personal computing and other consumer electronics products (both hardware devices and software applications), toys and games, telephony and mobile communications, semiconductors, and digital rights management.  His "insider" knowledge, acquired since the early days of the video game and personal computer industries, and practical advice regarding evolving legal issues, have attracted leading publishers, platform licensors, software developers, content owners, technology creators, inventors, and consumer electronics manufacturers in the U.S., the U.K., France, Germany, Italy, Japan, Hong Kong and China to seek his counsel, negotiating skills and drafting expertise.

Other highlights of Jamie's professional career include the following:  From July 2010 to December 2012, he served as General Counsel and EVP, Business & Legal Affairs for Gaikai Inc., which became a Sony Computer Entertainment company in August 2012.  From 1993 to 2003, he was General Counsel and EVP of The 3DO Company (THDO), Redwood City, CA, and was a director of the company's subsidiaries in London and Tokyo from 1997 to 2003.  From 1989 to 1993, he was managing partner of Cook & Lefevre, P.C., Palo Alto, CA, a Silicon Valley law firm representing leading video game, computer and entertainment companies in the U.S., Europe and Asian markets.  From 1985 to 1988, he was a sole practitioner in Palo Alto, CA, providing transactional legal services for video game and personal computing companies in the U.S., Europe, Japan and Hong Kong.  From 1981 to 1984, he was Vice President and counsel for Atari, Inc., a wholly-owned subsidiary of Warner Communications, Inc.  From 1977 to 1981, he was an Associate at Fleischman & Walsh, P.C., in Washington, D.C., where he represented Atari, Inc., as well as cable television companies, cellular communications companies and radio stations, before the Federal Communications

James Alan Cook is associated with the following items:
CHB Chapters  CHB Chapters U.S. Regulatory Framework--Complying with COPPA to Avoid FTC Scrutiny: Legislation and Rules - Representing the Games Industry Client 2012 , Wednesday, October 17, 2012
Contests, Sweepstakes and Promotions in a Social Media World - Representing the Games Industry Client 2012 , Wednesday, October 17, 2012
Making Privacy Policies, Terms of Service/Use, and EULAs Work Within the U.S. Regulatory Framework - Representing the Games Industry Client 2012 , Wednesday, October 17, 2012
State Legislation and Court Cases Regarding Privacy, Data Security and COPPA - Representing the Games Industry Client 2012 , Wednesday, October 17, 2012
U.S. Regulatory Framework: FTC Actions and Related Matters - Representing the Games Industry Client 2012 , Wednesday, October 17, 2012
FTC Actions and Related Matters - Counseling Clients in the Entertainment Industry 2013 , Monday, March 04, 2013
State Legislation (California), AG Guidance and Court Cases Addressing Consumer Privacy and Data Security - Counseling Clients in the Entertainment Industry 2013 , Monday, March 04, 2013
U.S. Regulatory Framework--Legislation, Rules and White Papers - Counseling Clients in the Entertainment Industry 2013 , Monday, March 04, 2013
Web Segment  Web Segment The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World - Representing the Games Industry Client 2012 , Thursday, October 18, 2012
Videogames & Computer Entertainment - Counseling Clients in the Entertainment Industry 2013 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Computer Entertainment; Building an Entertainment Law Practice; Ethics , Wednesday, March 06, 2013
MP3 Audio  MP3 Audio Representing the Games Industry Client 2012 - The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World - The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World , Thursday, October 18, 2012
Counseling Clients in the Entertainment Industry 2013 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Computer Entertainment; Building an Entertainment Law Practice;Videogames & Computer Entertainment - Videogames & Computer Entertainment , Wednesday, March 06, 2013
Transcripts  Transcripts The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World - The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World , Thursday, October 18, 2012
Videogames & Computer Entertainment - Videogames & Computer Entertainment , Wednesday, March 06, 2013
MP4 - Mobile Video Seg  MP4 - Mobile Video Seg Representing the Games Industry Client 2012 - The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World - The Regulatory and Legal Overlay: The FTC, Privacy, Maintaining Personally Identifiable Information, Marketing to Children, Contests and Sweepstakes in a Social Media World , Thursday, October 18, 2012
Counseling Clients in the Entertainment Industry 2013 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Computer Entertainment; Building an Entertainment Law Practice;Videogames & Computer Entertainment - Videogames & Computer Entertainment , Wednesday, March 06, 2013
On-Demand Web Programs  On-Demand Web Programs Representing the Games Industry Client 2012 , Wednesday, October 31, 2012 , San Francisco, CA
Counseling Clients in the Entertainment Industry 2013 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Computer Entertainment; Building an Entertainment Law Practice; Ethics , Monday, March 18, 2013 , New York, NY
Live Seminar  Live Seminar Representing the Games Industry Client 2013 , Wednesday, October 23, 2013 , San Francisco, CA
Counseling Clients in the Entertainment Industry 2014 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Software Apps; Building an Entertainment Law Practice; Ethics , Monday, March 03, 2014 , New York, NY
Representing the Games Industry Client 2012 , Wednesday, October 17, 2012 , San Francisco, CA
Counseling Clients in the Entertainment Industry 2013 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Computer Entertainment; Building an Entertainment Law Practice; Ethics , Monday, March 04, 2013 , New York, NY
Live Webcast  Live Webcast Representing the Games Industry Client 2013 , Wednesday, October 23, 2013 , San Francisco, CA
Counseling Clients in the Entertainment Industry 2014 - Overview of Entertainment Law Issues; Television, Video & User-Generated Content; Videogames & Software Apps; Building an Entertainment Law Practice; Ethics , Monday, March 03, 2014 , New York, NY
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